require 'herorealms' require 'decks' require 'stdlib' require 'timeoutai' require 'hardai_2' require 'aggressiveai' function setupGame(g) standardSetup(g, { description = "Custom no heroes game", playerOrder = { plid1, plid2 }, ai = ai.CreateKillSwitchAi(createAggressiveAI(), createHardAi2()), timeoutAi = createTimeoutAi(), opponents = { { plid1, plid2 } }, players = { { id = plid1, startDraw = 3, name = "Player 1", avatar="assassin", health = 50, cards = { deck = { -- orc deck still in progress { qty=2, card=dagger_carddef() }, { qty=8, card=gold_carddef() }, }, buffs = { drawCardsCountAtTurnEndDef(5), discardCardsAtTurnStartDef(), fatigueCount(40, 1, "FatigueP1") } } }, { id = plid2, startDraw = 5, name = "Player 2", avatar="assassin", health = 50, cards = { deck = { { qty=2, card=dagger_carddef() }, { qty=8, card=gold_carddef() }, }, buffs = { drawCardsCountAtTurnEndDef(5), discardCardsAtTurnStartDef(), fatigueCount(40, 1, "FatigueP2") } } } } }) end function endGame(g) end function setupMeta(meta) meta.name = "online_no_heroes" meta.minLevel = 0 meta.maxLevel = 0 meta.introbackground = "" meta.introheader = "" meta.introdescription = "" meta.path = "/Users/artemovechkin/Documents/wwg/scripts/online_no_heroes.lua" meta.features = { } end